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Richard Lackey is a filmmaker, colorist (CSI), digital cinema technology and workflow specialist with an extensive knowledge and experience of digital motion-picture imaging and post production. Digital Cinema Demystified presents news, facts, guides and opinion on the technology and issues at the nexus of the art, science and commerce of digitally produced cinematic content. Full member of Colorist Society International (CSI) and Digital Cinema Society (DCS).

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For service related enquiries including camera and workflow consulting, color grading and training, please get in touch.


XAVC / XAVC-S and DaVinci Resolve | Why You Need to Transcode

Wondering why you can’t get real-time playback with XAVC or XAVC-S and DaVinci Resolve? Here’s the answer. There is no magical solution to ensure real-time playback of XAVC-S (or any complex H.264 based format) in DaVinci Resolve, but I do want to explain the reasons why you experience poor playback performance […]


Shooting Cinematic iPhone Footage

Is it really possible to shoot truly cinematic iPhone footage? I was skeptical, until I tried. The results blew me away. Here’s what I found out. If you want to skip to the video, just scroll down, it’s at the end of the article… just subscribe to my YouTube channel if […]


Origin of the Species | Evolution of the Digital Cinema Camera

The large sensor digital cinema camera that we know and love today has followed an interesting history of evolution and convergence. By its very nature, it is digital video—it is not film, and even the term “digital film” doesn’t truly make a lot of sense. For the purpose of this article, I’m […]


The Battle That Never Was | The Separation of Film and Digital

For over a decade a fiery film vs digital debate raged among both creative and technical professionals in the motion picture industry. In recent years this fire has all but reduced to cooling embers, barely glowing as the debate itself has ceased to command any real meaning. This is the result of some […]


Computational Photography for Cinema | When Lenses Become Plugins

What is computational photography? I want you to put aside everything you know about the form and function of the camera. Whether digital or film they are essentially no different in operation to those at the birth of photography. The Camera Obscura which is defined on Wikipedia as: A camera obscura […]


Virtual Reality & Beyond – Matt Workman Reimagines Everything

I want to send you down a rabbit hole of virtual reality that will challenge everything you think you know about “filmed” entertainment. Prepare to redefine your understanding of how images and experiences are created and how “story” is delivered. This is your last chance. After this, there is no […]